Hopefully my body serves its purpose and lets people get past room 34; thank you everyone for letting me be lucky enough to get that far.
Really great concept and impressive delivery of it! Love the looming dread as you make it through the challenges by the skin of your teeth and the main conceit of the game hits you. While I hoped I would make it to the end, I was probably actually more pleased that I was able to be part of the process in helping others through sacrifice. In fact, I almost wish that it was true perma-death to make it more impactful, but maybe the complaints would be too great to allow that: anyway, I love it! Only issue I had was that I felt like the jumping was a little sketchy: I generally don't like games that make it so you keep jumping if you hold the button, as I prefer to have to press the jump button for each jump and be more in control that way. Also felt like the character moves a bit too fast, but I can't complain much at that as I'm guessing it is intentional to add to the difficulty. Could cause some 'cheap death' complaints though, which can hurt in a game like this where I think the intention isn't to cause deaths by cheapness, but rather through intentional sacrifice.